include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (gl-1.5-normal3b3s-invariance normal3b3s-invariance.c)
piglit_add_executable (gl-1.5-vertex-buffer-offsets vertex-buffer-offsets.c)

# vim: ft=cmake:
