/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v1906                                 |
|   \\  /    A nd           | Web:      www.OpenFOAM.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    location    "system";
    object      fvSchemes;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

ddtSchemes
{
    default         steadyState;
}

gradSchemes
{
    default         Gauss linear;
    grad(T)         Gauss linear;
}

divSchemes
{
    default         none;
    div(phi,U)      bounded Gauss limitedLinearV 1;
    div(phi,k)      bounded Gauss limitedLinear 1;
    div(phi,epsilon) bounded Gauss limitedLinear 1;
    div(phi,R)      bounded Gauss limitedLinear 1;
    div(R)          Gauss linear;
    div(phi,nuTilda) bounded Gauss limitedLinear 1;
    div((nuEff*dev(T(grad(U))))) Gauss linear;
}

laplacianSchemes
{
    default         Gauss linear corrected;
    laplacian(diffusivity,cellDisplacement)  Gauss linear corrected;
}

interpolationSchemes
{
    default         linear;
}

snGradSchemes
{
    default         corrected;
}

fluxRequired
{
    default         no;
    pcorr           ;
    p               ;
}

oversetInterpolation
{
    // Interpolation scheme to use for overset calculation
    method      inverseDistance;

    // The inverseDistance method uses a 'voxel' like search structure.
    // Optionally specify the extent and number of divisions n.
    // Note that it will allocate an array of nx*ny*nz. If not specified:
    // - searchBox          : local mesh bounding box
    // - searchBoxDivisions : root (2D) or cube-root(3D) of number of cells
    searchBox           (0 0 0)(1 1 1);
    searchBoxDivisions  (100 100 1);
}


oversetInterpolationRequired
{
    // Any additional fields that require overset interpolation
}


// ************************************************************************* //
