Species
    name = "SP_ABADDONI"
    description = "SP_ABADDONI_DESC"
    gameplay_description = "SP_ABADDONI_GAMEPLAY_DESC"
    Playable
    CanProduceShips
    CanColonize

    tags = [ "LITHIC" "BAD_RESEARCH" "GREAT_INFLUENCE" "GOOD_HAPPINESS" "AVERAGE_SUPPLY" "PEDIA_LITHIC_SPECIES_CLASS" ] 

    foci = [
        [[HAS_INDUSTRY_FOCUS]]
        [[HAS_RESEARCH_FOCUS]]
        [[HAS_INFLUENCE_FOCUS]]
        [[HAS_GROWTH_FOCUS]]
        [[HAS_ADVANCED_FOCI]]
    ]

    defaultfocus = "FOCUS_INDUSTRY"
    likes = ["FOCUS_INDUSTRY" "SHIMMER_SILK_SPECIAL" "FRACTAL_GEODES_SPECIAL" "SUPERCONDUCTOR_SPECIAL" "PROBIOTIC_SPECIAL" "MINERALS_SPECIAL" "CRYSTALS_SPECIAL" "PLC_DIVINE_AUTHORITY" "PLC_CONFORMANCE" "PLC_TERROR_SUPPRESSION" "PLC_INDOCTRINATION" "PLC_BUREAUCRACY" ]
    dislikes = ["BLD_SCRYING_SPHERE" "BLD_MEGALITH" "BLD_PLANET_DRIVE" "BLD_GATEWAY_VOID" "BLD_GAS_GIANT_GEN" "FORTRESS_SPECIAL" "HONEYCOMB_SPECIAL" "PHILOSOPHER_SPECIAL" "TIDAL_LOCK_SPECIAL" "PLC_DIVERSITY" "PLC_LIBERTY" "PLC_ARTISAN_WORKSHOPS" "PLC_CONFEDERATION" ]
    effectsgroups = [
        [[AVERAGE_INDUSTRY]]
        [[BAD_RESEARCH]]
        [[GREAT_INFLUENCE]]
        [[AVERAGE_STOCKPILE]]

        [[AVERAGE_POPULATION]]
        [[GOOD_HAPPINESS]]
        [[AVERAGE_SUPPLY]]
        [[BAD_DEFENSE_TROOPS]]
        EffectsGroup
            scope = Source
            activation = Turn high = 1
            effects = [
                GiveEmpireTech name = "GRO_SUBTER_HAB" empire = Target.Owner
           ]

        // not for description
        [[AVERAGE_PLANETARY_SHIELDS]]
        [[AVERAGE_PLANETARY_DEFENSE]]
        [[LARGE_PLANET]]
        [[BROAD_EP]]
        [[STANDARD_SHIP_SHIELDS]]
    ]

    [[INFERNO_BROAD_EP]]

    graphic = "icons/species/abaddonnian.png"

#include "common/*.macros"

#include "../common/*.macros"
