AluminumMaterial QML Type
Aluminum material. More...
| Import Statement: | import QtQuick3D.Materials . |
Detailed Description

The aluminum material has the following properties:
| Property Name | Property Type | Description |
|---|---|---|
| reflection_map_offset | real | Offset of the reflection map. Default is 0.5. |
| reflection_map_scale | real | Scale of the reflection map. Default is 0.3. |
| roughness_map_offset | real | Offset of the roughness map. Default is 0.16. |
| roughness_map_scale | real | Scale of the roughness map. Default is 0.4. |
| bump_amount | real | Strength of the bumpiness of the bump map. Range is [0, 2]. Default is 0.5. |
| uEnvironmentMappingEnabled | bool | Does the material use an environment map. Default is true. |
| uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is false. |
| tiling | vector3d | Tiling repeat of the reflection texture map. Default is Qt.vector3d(1, 1, 1). |
| metal_color | vector3d | Base color of the material. Default is Qt.vector3d(0.95, 0.95, 0.95). |
| uEnvironmentTexture | TextureInput | The environment texture map. Enabled when uEnvironmentMappingEnabled is true. Default is a Texture with source "maps/spherical_checker.png". |
| uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when uShadowMappingEnabled is true. Default is a Texture with source "maps/shadow.png". |
| reflection_texture | TextureInput | The reflection texture map. Default is a Texture with source "maps/grunge_b.png". |
| roughness_texture | TextureInput | The roughness texture map. Default is a Texture with source "maps/grunge_d.png". |
| bump_texture | TextureInput | The bump texture map. Default is a Texture with source "maps/grunge_d.png". |