QRhiD3D11NativeHandles Struct
Holds the D3D device and device context used by the QRhi. More...
| Header: | #include <QRhiD3D11NativeHandles> |
| CMake: | find_package(Qt6 REQUIRED COMPONENTS Gui) target_link_libraries(mytarget PRIVATE Qt6::Gui) |
| qmake: | QT += gui |
| Since: | Qt 6.6 |
| Inherits: | QRhiNativeHandles |
Public Variables
| qint32 | adapterLuidHigh |
| quint32 | adapterLuidLow |
| void * | context |
| void * | dev |
| int | featureLevel |
Detailed Description
Note: The class uses void * as the type since including the COM-based d3d11.h headers is not acceptable here. The actual types are ID3D11Device * and ID3D11DeviceContext *.
Note: This is a RHI API with limited compatibility guarantees, see QRhi for details.