QRhiD3D12NativeHandles Struct
Holds the D3D12 device used by the QRhi. More...
| Header: | #include <QRhiD3D12NativeHandles> |
| CMake: | find_package(Qt6 REQUIRED COMPONENTS Gui) target_link_libraries(mytarget PRIVATE Qt6::Gui) |
| qmake: | QT += gui |
| Inherits: | QRhiNativeHandles |
Public Variables
| qint32 | adapterLuidHigh |
| quint32 | adapterLuidLow |
| void * | commandQueue |
| void * | dev |
| int | minimumFeatureLevel |
Detailed Description
Note: The class uses void * as the type since including the COM-based d3d12.h headers is not acceptable here. The actual types are ID3D12Device * and ID3D12CommandQueue *.
Note: This is a RHI API with limited compatibility guarantees, see QRhi for details.