Q3DLight Class
Representation of a light source in 3D space. More...
| Header: | #include <Q3DLight> |
| CMake: | find_package(Qt6 REQUIRED COMPONENTS graphs) target_link_libraries(mytarget PRIVATE Qt6::graphs) |
| qmake: | QT += graphs |
| Instantiated By: | Light3D |
| Inherits: | Q3DObject |
| Status: | Technical Preview |
Properties
- autoPosition : bool
Public Functions
| Q3DLight(QObject *parent = nullptr) | |
| virtual | ~Q3DLight() |
| bool | isAutoPosition() |
| void | setAutoPosition(bool enabled) |
Signals
| void | autoPositionChanged(bool autoPosition) |
Detailed Description
Q3DLight represents a monochrome light source in 3D space.
Note: Default light has isAutoPosition() true.
Property Documentation
autoPosition : bool
This property holds whether the light position follows the camera automatically.
Note: Has no effect if shadows are enabled. Remember to disable shadows before setting light's position, or it will be overwritten by automatic positioning if isAutoPosition() is false.
Access functions:
| bool | isAutoPosition() |
| void | setAutoPosition(bool enabled) |
Notifier signal:
| void | autoPositionChanged(bool autoPosition) |