EMAIL: hetletll@alaska.net NAME: Lance Hetlet TOPIC: Arts & Entertainment COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Shark Cam COUNTRY: USA WEBPAGE: www.alaska.net/~hetletll RENDERER USED: Povray for Windows 3.00e TOOLS USED: Moray 2.5 RENDER TIME: 1 hour, 7 minutes, 47 seconds HARDWARE USED: 133Mhz Pentium w/32MB IMAGE DESCRIPTION: A standard shark cage with a daring nature photographer using a motion picture camera to capture the grace and beauty of several sharks. Much of what you'd see on the Discovery Channel DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Since sharks are an interest of mine, I've wanted to do something with sharks for some time. My first attempt at creating a shark was by inputting the points of the bezier patches manually, that was taking too long and not yielding good results. I then tried intersecting 3 height fields. One of the top view, one of the front view and one of the side view. These second attempts were good, but left shark edges on them that don't exist in real life. They just were not smooth all over. Testing different Modelers, I turned to Moray. I used an unregistered version for this project and love the results that it produced that registration is next. Once the main shark was made, I could clone it, but on two of them I had to go back and turn the tails some. I did not want all of the sharks to be straight and stiff, they do move a bit. I thought having the door to the cage open with the diver coming out may be on the unrealistic side of things, but then again, they're only pixels. Having a camera in front of the divers face solved the problem of getting him to look realstic in that area. I thought it would be nice to add some other fish in there as well. I wasn't able to add as many details as I would've liked due to a lack of time. If you notice, each fish has the same pattern. A detail I'll have to fix another day. I added some ground fog to give it that thick murky water feel, but unfortunately, since it's ground fog, it gave the desired affect for the bottom half, but the top half is very clear.