EMAIL: no13@ozemail.com.au NAME: Nathan O'Brien TOPIC: glass COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Glory COUNTRY: Austrailia WEBPAGE: www.ozemail.com.au/~no13 RENDERER USED: povray 3 for windows TOOLS USED: Autocad R13, Paintshop pro 4, texture magic, colormixwer 2, custom lsp routines RENDER TIME: 11 hours 13 mintes HARDWARE USED: Pentium 133 with 64Mb of ram. Windows NT4 os. IMAGE DESCRIPTION: An interior of a gothic cathedral with stained glass windows. The design of the interior was based on several real cathedrals. The planning (structure, column locations etc) was based on Saint Denis Abbey Church (north arm of the trancept) near Paris. The interior decoration is inspired by Siena Cathedral (the use of banded masonry) and Orvieto Cathedral. The design is based on the period of transition between the Romanesque style and the Gothic style of architecture. This has led to features such as the use of the half circle Roman arch as opposed to the pointed Gothic arch. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The basic floor plan was drawn in autocad and then exported as a pov description files using some custom lsp routines that I have written for autocad. The stained glass window image map is made from a composite of images of windows from Chatres Cathedral taken from the net. The majority of detailed modelling was done by hand (such as the face icons on the wall). The image makes extensive use of the gradient (y) pigment to mimic banded stone work. The final image was originally intended to have an atmosphereic effect. After some tests I calculated that the render time on my computer would be in excess of 120 days. As such this entry was rendered with the atmosphereic effects switch off. If any one has access to a computer with a lot of grunt and would be willing to render the REAL image I would be interested in seeing the result. It would be interesting to see as the halo effects on the cross were intended to interact and compliment the atmosphereic effects.