//------------------------------------------------------------------------------
//Stop flapping when killed...
IfHeld				//There is no holder!
  SetTargetToWhoeverIsHolding
    IfTargetIsAlive			//Holder died
      DoNothing
    Else
      tmpargument = ACTIONDA		//No flapping
      DoActionOverride
      KeepAction
Else
  GoPoof


//------------------------------------------------------------------------------
End	//And that's all!
//------------------------------------------------------------------------------
