Method
GeglMatrix3originate
Declaration [src]
void
gegl_matrix3_originate (
GeglMatrix3* matrix,
gdouble x,
gdouble y
)
Description [src]
Shift the origin of the transformation specified by matrix
to (x, y). In other words, calculate the matrix that:
-
Translates the input by (-
x, -y). -
Transforms the result using the original
matrix. -
Translates the result by (
x,y).