Reference for Processing version 1.5. If you have a previous version, use the reference included with your software. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Javadoc.
| Name | frustum() |
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| Examples | ![]() size(100, 100, P3D); noFill(); background(204); frustum(-width/2, width, 0, height, -100, 200.0); rotateY(PI/6); box(45); |
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| Description | Sets a perspective matrix defined through the parameters. Works like glFrustum, except it wipes out the current perspective matrix rather than muliplying itself with it. | ||||||||||||
| Syntax | frustum(left, right, bottom, top, near, far) |
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| Parameters |
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| Returns | None | ||||||||||||
| Usage | Web & Application | ||||||||||||
| Related | camera() endCamera() perspective() |


