--- cogl/cogl-gles2-context.c.orig	2014-03-21 08:50:34.000000000 -0700
+++ cogl/cogl-gles2-context.c	2014-03-22 07:26:28.000000000 -0700
@@ -55,6 +55,67 @@
 #include "cogl-error-private.h"
 #include "cogl-gtype-private.h"
 
+#ifndef GL_FRAMEBUFFER
+#define GL_FRAMEBUFFER		0x8D40
+#endif
+#ifndef GL_RENDERBUFFER
+#define GL_RENDERBUFFER		0x8D41
+#endif
+#ifndef GL_STENCIL_ATTACHMENT
+#define GL_STENCIL_ATTACHMENT	0x8D00
+#endif
+#ifndef GL_COLOR_ATTACHMENT0
+#define GL_COLOR_ATTACHMENT0	0x8CE0
+#endif
+#ifndef GL_FRAMEBUFFER_COMPLETE
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#endif
+#ifndef GL_STENCIL_INDEX8
+#define GL_STENCIL_INDEX8       0x8D48
+#endif
+#ifndef GL_DEPTH_STENCIL
+#define GL_DEPTH_STENCIL        0x84F9
+#endif
+#ifndef GL_DEPTH24_STENCIL8
+#define GL_DEPTH24_STENCIL8     0x88F0
+#endif
+#ifndef GL_DEPTH_ATTACHMENT
+#define GL_DEPTH_ATTACHMENT     0x8D00
+#endif
+#ifndef GL_DEPTH_COMPONENT16
+#define GL_DEPTH_COMPONENT16    0x81A5
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE      0x8212
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE    0x8213
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE     0x8214
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE    0x8215
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE    0x8216
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE  0x8217
+#endif
+#ifndef GL_READ_FRAMEBUFFER
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#endif
+#ifndef GL_DRAW_FRAMEBUFFER
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#endif
+#ifndef GL_TEXTURE_SAMPLES_IMG
+#define GL_TEXTURE_SAMPLES_IMG            0x9136
+#endif
+#ifndef GL_PACK_INVERT_MESA
+#define GL_PACK_INVERT_MESA 0x8758
+#endif
+
 static void _cogl_gles2_context_free (CoglGLES2Context *gles2_context);
 
 COGL_OBJECT_DEFINE (GLES2Context, gles2_context);
