IBehavior implementations.See: Description
| Interface | Description |
|---|---|
| IBehavior |
| Class | Description |
|---|---|
| AbstractBehavior |
The
AbstractBehavior can be used as a base class for
IBehavior implementations. |
| ConnectionClickableAreaBehavior |
A behavior that regulates the clickable area width of an
IVisualPart
's connection visual dependent on the zoom level. |
| ContentBehavior |
A behavior that can be adapted to an
IRootPart or an
IContentPart to synchronize the list of IContentPart children
and (only in case of an IContentPart) anchorages with the list of
content children and anchored. |
| ContentPartPool |
A temporary store for
IContentParts that is used by
ContentBehaviors. |
| FocusBehavior |
The
FocusBehavior can be registered on an IVisualPart to
transfer the focus information from the FocusModel to the part's
visualization. |
| GridBehavior |
The
GridBehavior can be registered on an IRootPart to apply
the information from the GridModel to the background grid that is
managed by the InfiniteCanvasViewer. |
| HoverBehavior | |
| HoverIntentBehavior |
The
HoverIntentBehavior complements the HoverBehavior w.r.t. |
| RevealPrimarySelectionBehavior |
The
RevealPrimarySelectionBehavior observes the
SelectionModel that is registered at the IViewer of its
host and
reveals the
primary selection, i.e. the first element of the
SelectionModel.selectionUnmodifiableProperty() when the selection
changes. |
| SelectionBehavior |
The default selection behavior is responsible for creating and removing
selection feedback and handles.
|
| SnappingBehavior |
The
SnappingBehavior is responsible for creating and removing
feedback and handles in response to SnappingModel changes. |
IBehavior implementations.Copyright (c) 2014, 2016 itemis AG and others. All rights reserved.