Classes | |
| class | wxSVGFileDC |
| A wxSVGFileDC is a device context onto which graphics and text can be drawn, and the output produced as a vector file, in SVG format. More... | |
| class | wxSVGBitmapHandler |
| Abstract base class for handling bitmaps inside a wxSVGFileDC. More... | |
| class | wxSVGBitmapEmbedHandler |
| Handler embedding bitmaps as base64-encoded PNGs into the SVG. More... | |
| class | wxSVGBitmapFileHandler |
| Handler saving bitmaps to external PNG files and linking to it from the SVG. More... | |
Enumerations | |
| enum | wxSVGShapeRenderingMode { wxSVG_SHAPE_RENDERING_AUTO = 0 , wxSVG_SHAPE_RENDERING_OPTIMIZE_SPEED , wxSVG_SHAPE_RENDERING_CRISP_EDGES , wxSVG_SHAPE_RENDERING_GEOMETRIC_PRECISION , wxSVG_SHAPE_RENDERING_OPTIMISE_SPEED = wxSVG_SHAPE_RENDERING_OPTIMIZE_SPEED } |
| SVG shape rendering mode. More... | |
SVG shape rendering mode.
These options represent the values defined in the SVG specification: https://svgwg.org/svg2-draft/painting.html#ShapeRenderingProperty
| Enumerator | |
|---|---|
| wxSVG_SHAPE_RENDERING_AUTO | |
| wxSVG_SHAPE_RENDERING_OPTIMIZE_SPEED | |
| wxSVG_SHAPE_RENDERING_CRISP_EDGES | |
| wxSVG_SHAPE_RENDERING_GEOMETRIC_PRECISION | |
| wxSVG_SHAPE_RENDERING_OPTIMISE_SPEED | |